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Old Oct 05, 2007, 10:38 AM // 10:38   #21
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Most important thing to do when playing a monk is to read the game.
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Old Oct 20, 2007, 01:50 PM // 13:50   #22
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Quote:
Originally Posted by LifesRestorer
my sets:

1) Low Set: -5e 15% always wand. Shield
2) Standard Set: +5e 20% longer enchants sword. Shield
3) High Set: +30hp/HCT20% prot focus, +5e 20%longer ench sword.
4) Emergency Set: 15/-1 Focus, +5e 20% longer ench sword

Carry a shield vs each type of damage (piercing, blunt, lighting, ect). starts off as vs slashing as standard but varies at the start of the battle onwards.

Also carry a +30hp mainhand incase you get too much DP or you fight something where the duration of enchants is irrelevant (bspike)
I've began to bore of PvE and am looking at jumping into PvP, and I'm curious how necesary is it to carry a shield vs each type of damage. And which type of martial weapon is prefered in the main hand, sword, axe, or spear???
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Old Oct 20, 2007, 01:54 PM // 13:54   #23
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It's fairly vital to take all the shield swaps, they can be the difference between life and death in a spike.
And it doesn't really matter what martial weapon to take, but Spears are slightly better due to the fact they can take off RoFs/interrupt traps etc.
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Old Oct 20, 2007, 06:49 PM // 18:49   #24
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Quote:
Originally Posted by Daldaen
I've began to bore of PvE and am looking at jumping into PvP, and I'm curious how necesary is it to carry a shield vs each type of damage. And which type of martial weapon is prefered in the main hand, sword, axe, or spear???
For starters, it's nice to have a +10 vs slashing, blunt, piercing, and fire. Slashing will save you against most warriors, blunt will save you against hammer warriors/thumpers, piercing for paragons, fire for...fire eles and conjure warriors. GvG on burning isle makes you need a cripple duration shield, and depending on the meta, there may be lightning, cold, or earth-type spikes, so those shields are nice (plus they're good against conjure warriors/melandru's dervishes).

The martial weapon doesn't matter. I've seen top players that carry either a sword or spear, spear mainly for the utility of hitting trappers, RoF, RoD, or whatever, sword mainly for the looks. Axes generally don't have either, so not as many of them around :P
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Old Oct 20, 2007, 07:03 PM // 19:03   #25
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Okay thanks for the responses, i have 3 +10 armor inscriptions... I forget which but it's a good thing i saved em. I currently have an Icy bladed axe for invinci + prot builds I'll look into getting a spear some time... I just don't get where all of you store all these items, my inventory is cluttered as it is... 2 sets of armor 4 head pieces and my assortment of wands, staves, and foci!! *wants bigger inventory*
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Old Oct 20, 2007, 07:40 PM // 19:40   #26
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Quote:
Originally Posted by Daldaen
Okay thanks for the responses, i have 3 +10 armor inscriptions... I forget which but it's a good thing i saved em. I currently have an Icy bladed axe for invinci + prot builds I'll look into getting a spear some time... I just don't get where all of you store all these items, my inventory is cluttered as it is... 2 sets of armor 4 head pieces and my assortment of wands, staves, and foci!! *wants bigger inventory*
I suggest finding an organization system. Something like, armor sets in the bags (don't need to switch midgame), shields in a bag or the belt, wands/staffs/focii in main inventory. Learn where everything is also (especially shields) and keep it consistent so that you can easily and quickly switch if you need to swap out weapon sets mid-game.
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Old Oct 20, 2007, 11:21 PM // 23:21   #27
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All my useless armors (55, other ones that look cool) are in storage, so it doesn't get cluttered in my inventory. All the weapon sets are in one, and shields in another.
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Old Oct 21, 2007, 03:10 PM // 15:10   #28
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I really think it matters if you are running prot monk or lod for your wepon sets.

If prot with aegis:
1st set-equipt a sword/axe/spear with +30 health, Halves casting time of spells(Chance:10%), shield with +30, +10 armor vs slashing.
2nd set- equpit a sword/axe/spear with +30 health, +5 energy, offhand of +30, Halves recharge time of Protection Prayers spells(chance:20%)
3rd set- equipt a sword/axe/spear with 20% Enchanting, +5 energy, offhand of Haves casting time of Protection Prayers spells, Haves recharge time of Protection Prayers spells.
4th and Final set- equipt a sword/axe/spear, +30 health, +5 energy, offhand of +15 energy,-1 energy reregeneration.

That is my wepon set for a prot monk with aegis.
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Old Oct 21, 2007, 06:24 PM // 18:24   #29
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Quote:
Originally Posted by legendary4321
I really think it matters if you are running prot monk or lod for your wepon sets.

If prot with aegis:
1st set-equipt a sword/axe/spear with +30 health, Halves casting time of spells(Chance:10%), shield with +30, +10 armor vs slashing.
2nd set- equpit a sword/axe/spear with +30 health, +5 energy, offhand of +30, Halves recharge time of Protection Prayers spells(chance:20%)
3rd set- equipt a sword/axe/spear with 20% Enchanting, +5 energy, offhand of Haves casting time of Protection Prayers spells, Haves recharge time of Protection Prayers spells.
4th and Final set- equipt a sword/axe/spear, +30 health, +5 energy, offhand of +15 energy,-1 energy reregeneration.

That is my wepon set for a prot monk with aegis.
Martial weapon sets with non-shield offhands aren't as strong, especially when all four of your sets are that...

On a prot I run with standard:
1: 40/20 +20 ench staff
2: sword+5+30 + shield
3: 40/40 heal (for gift)
4: 15/-1 15/-1 high set

edenial swords 15/-5 can be prepared, same with shields. that pretty much works for most any heal/prot monks. I'd use a different one for blight or MR monk, but those are a bit different than standard GvG monks.

Last edited by Div; Oct 21, 2007 at 06:27 PM // 18:27..
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Old Oct 21, 2007, 06:43 PM // 18:43   #30
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Yeah, what Divine said is the best equipment set up for a monk, generally speaking. From the first and third swaps, you can get maximum efficiency from all of your skills, the second is all you need defensively, and fourth is for emergencies.

I generally run the same, with shield swaps on the first two lines of my inventory, weapon swaps third and fourth.
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Old Oct 28, 2007, 03:59 PM // 15:59   #31
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Lately, I have been seeing many monk variants of LoD, RC, and SoD. I was just wondering, which one works the best or which one is "easier".
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Old Oct 29, 2007, 02:42 AM // 02:42   #32
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Quote:
Originally Posted by Anata
Lately, I have been seeing many monk variants of LoD, RC, and SoD. I was just wondering, which one works the best or which one is "easier".
There is no best, it all depends on the situation.
Easy... LoD is a little easier than RC, SoD requires preprot so you need to be aware of the battle to be good at it.

bad rc>bad sod
good rc<good sod

Lod is for cleaning up left overs and relieve pressure, SoD is to make someone saved from spike, and RC negates sword warriors.
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Old Oct 29, 2007, 06:33 PM // 18:33   #33
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sorry if im reviving the thread but if theres any monks who weapon swap comfortably out there i was wondering if you could answer my questions.

i understand why it might be useful to weapon swap...

but im having difficulty figuring out the best way to achieve weapon swaps in the middle of a fast fight...

the limiting factor for me is... i am a WASD to move player. I guess it must be due me playing more FPS but i am having problems adapting my interface methods with weapon swapping needs.

i use wasd to move... and keys 1, 2 and 3 for clutch skills like infuse, rof, sod, sb.

for my right hand i use the mouse to change my view and to click skills like guardian and preprot when i dont need to react quickly...

my weapon keys are f1 f f3 f4... but if im swapping between defensive and +20% or hct/hrt sets i have to shift my fingers away from the wasd and 1, 2, and 3 slots...

so basically im asking 2 things

1) is it possible for me to integrate a better item switching location for my keys considering i use wasd and 1-2-3 keys so much?

or

2) is item switching between casts only possible for other methods of interface? like mouse to move?
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Old Oct 30, 2007, 01:12 AM // 01:12   #34
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Quote:
Originally Posted by Lorekeeper
1) is it possible for me to integrate a better item switching location for my keys considering i use wasd and 1-2-3 keys so much?
When I need to switch sets, I keep two fingers on WASD to kite and use the rest of my fingers to hit f1-f4 and skills. It may be easy because my f1-f4 keys are right above my number keys.

Quote:
Originally Posted by Lorekeeper
2) is item switching between casts only possible for other methods of interface? like mouse to move?
I use standard keyboard setup/interface.
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Old Oct 30, 2007, 01:24 AM // 01:24   #35
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Quote:
Originally Posted by Lorekeeper
the limiting factor for me is... i am a WASD to move player. I guess it must be due me playing more FPS but i am having problems adapting my interface methods with weapon swapping needs.

i use wasd to move... and keys 1, 2 and 3 for clutch skills like infuse, rof, sod, sb.
Not really talking about your weapon swapping, but learn to click2move. WASD is okay for just general strafing around, but anytime you see a warrior coming towards you or you need to pre-kite, click to move. Click to move mitigates so much more damage simply because you're always moving at max speed rather than the slower strafing/backpedaling speeds. Also, if you learn how to click to move for everything, you can set up some really sweet keyboard setups. Stuff like qwerasdf for skills and 12345tgy for party members is great for monking, with some extra keys around for everything else you need.

For your other questions, I refer you to the great mind of Tommy. http://www.teamquitter.com/phpBB2/viewtopic.php?t=2844

Although the entire thing is pretty much required reading, I direct you to a specific quote for weapon swapping:


Quote:
Originally Posted by Tommy
Practice, practice, practice. Practice in HA, RA, TA, AB, GvG, and wherever else you can. The goal of this is to eventually make your weapon swapping automatic, so that as soon as you think to use a certain skill, your fingers swap to the appropriate set beforehand without any kind of thought. Associate certain skills with certain weapon swaps, the weapon swaps that maximize the efficiency of those specific skills (40% FC 20% ench staff for Prot spells, 40% FC 40% SR wand+focus for Heal spells, etc). Once you have the association ingrained far enough into your brain, you can just do the weapon swap and spell cast as one fluid motion, pressing the swap key a millisecond before casting the spell. Do this on each and every cast, for each and every spell, and even between casts, as the maximum efficiency when not casting comes from an entirely defensive weapon set.

If you're talking about the technical aspect of swapping, then I really believe that it just comes down to preference. Since I use a largely default interface and key settings, I use the F1-F4 keys to weapon swap and 1-6, h, and y to cast spells. If I'm anticipating a cast, my hand will hover over the weapon swap keys as well as the spell keys, and once I do need to swap, I hit the swap key and the cast key in a single synchronized motion, obviously swapping with a minimal fraction of a second before casting. Where your swap keys and cast keys are on your keyboard is not a big concern, as long as you get used to using them together. It does mean that you have to press two buttons instead of one to cast each spell, but this will be done almost instantly. As you practice, the speed with which you will be able to execute this motion will increase, and there will be less of a delay between identifying the proper swap/spell and the fulfillment of the action. Once again, it's all about making it automatic.
O, btw, I good keyboard setup that I made was using qwes for strafing/movement while a, d, and r were my quick reaction skills. This basically allowed me to put all my skills really close to my movement skills, as my ring, middle, and pointer fingers hovered over qwe while all my skills were centered close around that. Of course, then I switched to the style I described above for a while, but ever since I pretty much stopped playing I've reverted back whenever I get on because it's easier (and because no one cares in RA/HvH amiright).

Last edited by TheOneMephisto; Oct 30, 2007 at 01:27 AM // 01:27..
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